A downloadable game

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This is a proof of concept game demo project for my portfolio. I used this small project as a way to learn more about Unity development, specifically 3D game development

 The key objectives for this project were

1. Create a Third Person action character complete with shooting projectiles

2. Create a Metal Gear Solid 2 (PS2) style com system in the game that includes the 3D character video windows

There are many things I learned along the way but key takeaways include;

  1. Basics of Unity's Animation Rigging package
  2. Render Textures
  3. Animation blends and layers
  4. Basic Cinemachine

Game design, programming, UI - Phil Neveu (Me)

Game Assets by Synty Studio(I used the demo scene from their Sci-Fi pack)


Download

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Click download now to get access to the following files:

SpaceMan.zip

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